LibreOffice Conference 2021: Python scripts in LibreOffice Calc using the ScriptForge library

Posted on October 7, 2021. Filed under: Uncategorized | Tags: , , , , , |

LibreOffice Conference 2021: Python scripts in LibreOffice Calc using the ScriptForge library See also LibreOffice Conference 2021: ScriptForge 7.2:

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The Most Beautiful Program Ever Written

Posted on August 9, 2021. Filed under: Uncategorized | Tags: , , , , |

The Most Beautiful Program Ever Written A Lisp interpreter written in Lisp It’s my 5th time trying to follow this video and things finally start to click in my head. So I think if I write down what is talked in the video, then I can just read my blog post for another 15 times […]

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Ruby Refactoring Kata – Tennis Game [series of YT videos]

Posted on July 8, 2019. Filed under: Uncategorized | Tags: , , , , , , |

Ruby Refactoring Kata – Tennis Game [series of YT videos] ~2 weeks ago I’ve decided to give a try to the Ruby Refactoring kata called Tennis Game. Those katas allow practicing refactoring, they usually come with mostly OK test coverage, so that you can focus on the code transformations.

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Blender addons

Posted on January 20, 2019. Filed under: Uncategorized | Tags: , , , , , |

Interesting add-ons for Blender: Animation Nodes Nodes! For animating! Tutorial series for Blender 2.78 Tutorial series for Blender 2.80 Beta BlenderKit (included with Blender) A free online database of materials, brushes and 3D models which you can search, download, upload and rate via our add-on directly in Blender. fast carve by jayanam Hardsurface utility Blender […]

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What I’ve learned by doing The Gilded Rose Kata (4 refactoring tips)

Posted on January 17, 2019. Filed under: Uncategorized | Tags: , , , , , , , |

What I’ve learned by doing The Gilded Rose Kata (4 refactoring tips) A while ago I found a great presentation on code refactoring called All the little things[1] from Sandi Metz. The presentation was based on an exercise called The Gilded Rose Kata. It inspired me to play with the Kata and here are some […]

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Procedural Object Placement (E01: poisson disk sampling)

Posted on November 23, 2018. Filed under: Uncategorized | Tags: , , , , , , |

Procedural Object Placement (E01: poisson disk sampling) In this video we look at implementing poisson disk sampling, an algorithm for generating tightly-packed points which are all some minimum distance from one another. This implementation is based on the paper linked below Original Paper [pdf]

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Blender Python Operator Tutorial

Posted on August 7, 2018. Filed under: Uncategorized | Tags: , , , , , |

Blender Python Operator Tutorial In this tutorial, you’re going to learn how to create a new feature for a Blender add-on, in Python, using the Operator class. Operator is the bread and butter of add-ons, the base type to extend the program’s functionality!

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Nodal, mesh and superpostion circuit analysis

Posted on April 5, 2018. Filed under: Uncategorized | Tags: , , , , , , , , , , |

EEVblog #820 – Mesh & Nodal Circuit Analysis Tutorial Dave explains the fundamental DC circuit theorems of Mesh Analysis, Nodal Analysis, and the Superposition Theorem, and how they can be used to analyse circuits using Kirchhoff’s Voltage and Current Laws

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It’s Time To Do CMake Right

Posted on February 20, 2018. Filed under: Uncategorized | Tags: , , , |

It’s Time To Do CMake Right This post explores the concepts of what is known as modern CMake, which advocates for abandoning a traditional variable-based approach for a more structured model based on so-called targets. My intention is to show how “new” (>= 3.0.0) features can be employed to reshape your CMake system into a […]

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The best ever explanation of Decorators in Python

Posted on August 12, 2016. Filed under: Uncategorized | Tags: , , , , |

The best ever explanation of Decorators in Python I have checked like a dozen explanations for Python Decorators. Some of them are good. But this Stack Overflow answer just beats them all. Such an awesome answer. It is a bit long as it has built the theory step by step.

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