Blender Python Operator Tutorial

Posted on August 7, 2018. Filed under: Uncategorized | Tags: , , , , , |

Blender Python Operator Tutorial In this tutorial, you’re going to learn how to create a new feature for a Blender add-on, in Python, using the Operator class. Operator is the bread and butter of add-ons, the base type to extend the program’s functionality!

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Wrecking ball effect in Blender Python

Posted on June 3, 2018. Filed under: Uncategorized | Tags: , , , , |

Wrecking ball effect in Blender Python A simulation of a wrecking ball in 14 lines of Blender Python via /r/learnpython [reddit]

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Domino effect in Blender Python

Posted on March 31, 2018. Filed under: Uncategorized | Tags: , , , , , |

Domino effect in Blender Python A falling dominos animation in Blender using 10 lines of Python via /r/learnpython

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The first video that has intuitively explained quaternions to me

Posted on August 8, 2016. Filed under: Uncategorized | Tags: , , , , , |

The first video that has intuitively explained quaternions to me Saw this video the other day that, for the first time, explained how quaternions work in a way that I understood. Highly recommended, as I know that for a lot of people they’re a magical black box. Links: Humane Rigging 03 – 3D Bouncy Ball […]

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More sensible defaults for Blender

Posted on February 27, 2014. Filed under: Uncategorized | Tags: , |

Due to the fact I still see a fair bit of traffic to my 2012 article on default configurations for Blender, I’ve rewritten it to incorporate some new things, as well as some additional recommendations from others. Blender Defaults 2014 edition covers some suggestions for how to configure both your user preferences and the default […]

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